Tag Archives: webisode

Webisode #002 – (Dis)harmony of Elements

By Christian on

Five months have passed since the last Webisode was released. So let’s waste no time and have fun with episode number 002 – “(Dis)harmony of Elements”! But be warned: It’s getting a bit experimental this time 🙂


“Gameplay and Story Are Exactly Like Music and Lyrics” by Kirk Hamilton:
http://kotaku.com/5885432/gameplay-and-story-are-exactly-like-music-and-lyrics


Transcript of Webisode #002 – (Disharmony) of Elements

The story in adventure games traditionally plays a very important role. Some people even think that adventure games are the perfect medium for storytelling. While other video game genres focus on action, ability to react, dexterity or strategic planning, adventure games always have been about the story of the acting characters. Following the story, solving tricky puzzles, exploring the world and interacting with NPCs define adventure games.

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Webisode #001 – Call To Adventure

By Christian on

We’re terribly sorry for the long silence since the website launched earlier this year. But now we’re back  and we are proud to present you the first regular chronerion entertainment webisode (Watch the pilot here), in which the main-motivation behind setting up the chronerion entertainment project is explained.

Have fun!


 


Transcript of Webisode #001 – Call To Adventure

I don’t remember if Maniac Mansion was the first point-and-click adventure I ever played. But I do know that it left a far deeper impression than Monkey Island, Indiana Jones or any of the other big adventure game classics.

I must have been eleven or twelve years old and already had gathered some experience with video games – when Maniac Mansion was a real culture shock to me. Abstract and imaginative games like Super Mario Brothers, The Legend of Zelda and Tetris
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