{"id":885,"date":"2013-04-16T07:02:49","date_gmt":"2013-04-16T05:02:49","guid":{"rendered":"http:\/\/www.chronerion.com\/wp2\/?p=885"},"modified":"2015-02-25T06:14:40","modified_gmt":"2015-02-25T05:14:40","slug":"if-mr-gilbert-would-make","status":"publish","type":"post","link":"https:\/\/www.chronerion.com\/interactive\/if-mr-gilbert-would-make\/","title":{"rendered":"Blog: If Mr. Gilbert would make another Monkey Island"},"content":{"rendered":"<p><a href=\"https:\/\/www.chronerion.com\/interactive\/wp-content\/uploads\/RonGilbert2011-624x623.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-thumbnail wp-image-901\" style=\"border: 0px none; margin: 0px;\" src=\"https:\/\/www.chronerion.com\/interactive\/wp-content\/uploads\/RonGilbert2011-150x150.jpg\" alt=\"RonGilbert2011\" width=\"120\" height=\"120\" srcset=\"https:\/\/www.chronerion.com\/interactive\/wp-content\/uploads\/RonGilbert2011-150x150.jpg 150w, https:\/\/www.chronerion.com\/interactive\/wp-content\/uploads\/RonGilbert2011-624x623.jpg 624w, https:\/\/www.chronerion.com\/interactive\/wp-content\/uploads\/RonGilbert2011.jpg 681w\" sizes=\"auto, (max-width: 120px) 100vw, 120px\" \/><\/a><\/p>\n<p>Yesterday\u00a0<a href=\"https:\/\/en.wikipedia.org\/wiki\/Ron_Gilbert\" target=\"_blank\">Ron &#8220;Grumpy Gamer&#8221; Gilbert<\/a> published a <a href=\"https:\/\/grumpygamer.com\/5777333\" target=\"_blank\">blog entry on his website<\/a> discussing his ideas on how he would make a new Monkey Island game if he had the money, and, more importantly, the rights to the series.<\/p>\n<p>This post is a must-read anyway, but I&#8217;d like to highlight some excerpts here anyway:<\/p>\n<p style=\"padding-left: 30px;\"><em><b>Three<\/b>\u00a0&#8211; It would be a retro game that harkened back to Monkey Island 1 and 2. [&#8230;] Nice crisp retro art, but augmented by the hardware we have today: parallaxing, depth of field, warm glows, etc.\u00a0\u00a0All the stuff we wanted to do back in 1990 but couldn&#8217;t. [&#8230;] It&#8217;s authentic.\u00a0\u00a0It doesn&#8217;t need 3D. [&#8230;]<\/em><\/p>\n<p style=\"padding-left: 30px;\"><em><b>Six<\/b>\u00a0&#8211; Full-on inventory.\u00a0\u00a0Nice big juicy icons full of pixels. [&#8230;]\u00a0 They will be so nice you&#8217;ll want to lick them. [&#8230;]<\/em><\/p>\n<p style=\"padding-left: 30px;\"><em><b>Nine<\/b>\u00a0&#8211; I would rebuild SCUMM. [&#8230;] It was a language built around making adventure games and rapid iteration. [&#8230;] I&#8217;d build an engine and a language where funny ideas can be laughed about at lunch and be in the game that afternoon. SCUMM did that. It&#8217;s something that is getting lost today.<\/em><\/p>\n<p style=\"padding-left: 30px;\"><em><b>Ten<\/b>\u00a0&#8211; It would be made with a very small team. Not 30 or 20, but 10 or less.\u00a0\u00a0It means the game would take longer, but it would be more personal and crafted with love. [&#8230;]<\/em><\/p>\n<p style=\"padding-left: 30px;\"><em><b>Eleven<\/b>\u00a0&#8211; [&#8230;] I&#8217;ve spent too much of my life creating and making things other people own. Not only would I allow you to make Monkey Island fan games, but I would encourage it. [&#8230;]<\/em><\/p>\n<p style=\"padding-left: 30px;\"><em><b>Seventeen<\/b>\u00a0&#8211; The game would be the game I wanted to make. I don&#8217;t want the pressure of trying to make the game you want me to make. [&#8230;]<\/em><\/p>\n<p>Ron really knows his gig. I wish him all the luck in this world and say: thank you for the dreams!<\/p>\n<p>Sincerely,<\/p>\n<p>Christian<span style=\"font-size: x-small;\"><br \/>\naka <a href=\"https:\/\/twitter.com\/humaldo\" target=\"_blank\">humaldo<\/a><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Yesterday\u00a0Ron &#8220;Grumpy Gamer&#8221; Gilbert published a blog entry on his website discussing his ideas on how he would make a new Monkey Island game if he had the money, and, more importantly, the rights to the series. This post is a must-read anyway, but I&#8217;d like to highlight some excerpts here anyway: Three\u00a0&#8211; It would [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-885","post","type-post","status-publish","format-standard","hentry","category-blog"],"_links":{"self":[{"href":"https:\/\/www.chronerion.com\/interactive\/wp-json\/wp\/v2\/posts\/885","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.chronerion.com\/interactive\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.chronerion.com\/interactive\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.chronerion.com\/interactive\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.chronerion.com\/interactive\/wp-json\/wp\/v2\/comments?post=885"}],"version-history":[{"count":25,"href":"https:\/\/www.chronerion.com\/interactive\/wp-json\/wp\/v2\/posts\/885\/revisions"}],"predecessor-version":[{"id":1399,"href":"https:\/\/www.chronerion.com\/interactive\/wp-json\/wp\/v2\/posts\/885\/revisions\/1399"}],"wp:attachment":[{"href":"https:\/\/www.chronerion.com\/interactive\/wp-json\/wp\/v2\/media?parent=885"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.chronerion.com\/interactive\/wp-json\/wp\/v2\/categories?post=885"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.chronerion.com\/interactive\/wp-json\/wp\/v2\/tags?post=885"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}